Ideas Made of Light

Posts Tagged ‘abstract’

#40: Buddha by Osamu Tezuka

I thought I’d share some of the drawings by Osamu Tezuka that I referred to several times to try to work out doing nature with ink. All three of the main pictures I’m showing here are from his Buddha series. The one above is from Volume 8, the last one. Now, when I look at that I’d call it fairly realistic. But when you start looking at the individual parts we can see how he’s combining abstract patterns and textures to construct it.

Continue Reading...

#36: The Archer of the Rose by Donato Giancola

As I recently said on Facebook, “How have I not been aware of Donato Giancola before now?” This one stopped me as I was going through Spectrum 16, and I’ve kept coming back to it. The Archer of the Rose is the cover for Kathleen Bryan’s The Last Paladin by Tor books. We’ll look at the picture’s development and its use as a cover. Giancola likes to start with strong abstract compositions as the base and then work toward strong realism. We’ll look at the abstract patterns he uses and how they guide the eye, and we’ll also look at some of his finely detailed rendering. Finally, we’ll look at the thought and research that went into the narrative and characterization. For example, Persian manuscript covers inspired the patterns on the shields, yet the armor styles are more western European. What does this tell us about the events in the scene, and how does it contribute to mood and theme?

Continue Reading...

#24: Mind Machine, by Andrew Jones

I came across this piece at this thread on conceptart.org, which is well worth a look. Here’s a bigger look. You can also see an even larger, slightly earlier version of this painting here.I haven’t really written about a painting that has significant abstract elements before. The closest is a comic cover by another Jones, Erik Jones’ cover for The Unknown #6. In that case he used abstract versions of gun silhouettes, bullets, and targets. They were still recognizable as those thing, though, whereas Mind Machine uses abstract shapes for layering and textures that build up form on their own – to a point.

Continue Reading...